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I'll be the first :)
01/08/2012, group D(4) AlexAG (blue, Inferno, Marusya) def. Targat (red, Tower, Ayna, Astral) 113
We chose all the restarts, so I had to play with what I got.
Throughout the entire game, the second level was never built; half the time, including the last, I was sent to the Dungeon (as a result, there was no bonus from my home territory).
From the castle, there are two paths: one leads to a portal for 20-49 Imps, and the other to a scroll (which turned out to be an earthquake spell) for 50-99 Imps. Under the castle, there's a free stash of Imps.
111 I take Imps, kill the scroll's defense, and continue along the path – I run into an exit from the Dungeon guarded by Hydras... The only path deeper into the map, bypassing the road, has 20-49 Archers guarding a stash of Pit Fiends. There's no choice; I have to break through the Archers.
112 I take Demons, attack the Archers – 26 in 4 stacks, one of them is upgraded. I lost some units (Gnolls and Lizards), but I managed to break through with acceptable losses. At the exit, there are 20 Ogres on the snow without an upgraded stack; I had to sacrifice two Demons and a couple of Imps.
113 The opponent tries to break through the Pegasi on the path to the secondary level, but fails... GG.
Thanks for the game, even though it was so short.
The "Land Map" was chosen, with paths to the secondary level (Medusas, Pegasi, or Gremlins). I couldn't break through the morale-boosting Pegasi, and there was no point in pushing on my own territory. Thanks for the game. :smile18: