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From the start, there are 3 native heroes: Anven, Ilfina, and Dirael. It's beneficial to break into the adjacent area on day 2. There, I saw 2 artifacts related to magic guarded by ghosts, so I decided to take them (45 ghosts left me with only 1 fairy after I took 1 artifact). I returned to the starting area and found a dwelling of druids, but I didn't have anyone to break through it. I rushed to the second adjacent area, explored it, found some artifacts, and leveled up to level 20. The first and second adjacent areas were connected by a gate, which I cleared. I wanted to break into the mini-dungeon, but when I was clearing the guards, the opponent asked for a save (I returned the favor). We loaded the save, repeated the turn, crossed paths, and a Hag emerged from the portal. The archers and the ballista had already gone earlier... In general, it didn't turn out very well. Thank you for the game. Your Cap:smile19: