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Турниры HeroesWorld Cup & World Cup - 2012

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#112
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R55Max

1. You can't block passages with new reinforcements that your opponent could use to bring up their reinforcements.
But what if you've run out of moves?
Based on my experience, passages that can be blocked are rare, and they are rarely more than one tile long. Therefore, they are easy to spot, so you just need to avoid spending all your moves. And if you accidentally block a passage, you need to hope that your opponent will forgive you and you can somehow come to an agreement. In general, any violation of the rules can result in an immediate technical defeat, regardless of whether it was accidental or intentional.
R55Max

2. New heroes are not considered reinforcements unless they bring 1 unit with them.
If a hero is needed, can you play with them, and then either dismiss their reinforcements, leaving only one unit, or
leave the reinforcements in the castle and go with the hero and one unit?
If you leave the hero's troops in the castle and don't use them to break through passages, banks, or defenses, then you can use the hero.
R55Max

3. Forbidden heroes must be dismissed IMMEDIATELY upon reaching level 5, along with the army they reached level 5 with? Or can you transfer the army and then dismiss them?
The English version says "immediately," which means at the same time, i.e., together with the army.
R55Max

4. Forbidden heroes of level 5 and higher, released from prisons, must be dismissed immediately? Can you take the army that came with them?
Based on what we have now, again, they must be dismissed immediately.
Gomunguls

* you cannot use heroes without an army
what does this mean?
Heroes without an army are heroes who, at the end of their turn, have no units left at all.
In this case, on the next day, they will have maximum growth.
Some versions have ways to create such heroes.
And if you don't know how, it will be very difficult for you to violate this rule.
Gomunguls

in Necropolis and Stronghold, the starting hero is random. You cannot build a Necromancy Amplifier, upgrade Vampires, Faeries, Phoenixes, and Air Elementals. If the computer builds any of these, you cannot upgrade your own creatures or buy upgraded creatures. You do not need to disband additional skeletons.
i.e. can you raise skeletons?
Yes, you can raise skeletons; necromancy is allowed.
Tootsie Pie

regarding HeroesWorld Cup
"It is obviously forbidden to use bugged passages (through a mine or a shifted mountain)."
HW rules - by the way - do not prohibit this?
The prerequisites (No objects can be taken from under shifted defenses, including campfires,
resources, and chests) are the same. And the phrases "obviously bugged" and "it is unclear whether they should be guarded" - I suspect that many will interpret them in favor of their being broken). The other day, one (who is far from a novice) sincerely believed that the Amulet of Sacrifice was just lying next to a pack of Necrodrakes guarding a mill)
According to the HW rules, you can use any passages, even if there are no defenses or the road leads through a mine. In general, a bugged passage is one that shouldn't exist according to the map. Usually, there is a mine in such places (the most common case).