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Thanks for the feedback!
Regarding the symbols – why don’t you take on that task? Ascension is a more global project; it’s not just one Castle. As I said at the beginning of the thread, it will be (in the distant future) something like WOG. I won’t be developing it alone; I want to involve as many people as possible.
Added after 33 minutes
Regarding attacks from different ranges – I think this would make the game too complicated.
Regarding the day and night cycle – excellent, but it needs to be thoroughly worked out.
Approximate list of factions:
10 from Heroes 3 (9 regular and Bastion), Powder Brotherhood (musketeers, dwarf arquebusiers, etc.), Underworld (city of Dark Elves), Eternal Forest (half-elves created by Zavulon), Olympus (Greek mythology still has a lot to offer), Pagoda (China and Japan), Palace (Arabian myths), Kremlin (Slavs – a benevolent mythology), Ves (Slavs – an evil mythology), Port (something like the underwater factions of Andrey and Triton Xara),
Wandering City (a mishmash of outcasts from other cities), Gothic City (an anti-Castle, based on the religion of apostasy from the Light), Stronghold (Norse mythology and the Elves of Vor), Ziggurat (Aztec mythology, as Mugais mentioned).
Regarding the symbols – why don’t you take on that task? Ascension is a more global project; it’s not just one Castle. As I said at the beginning of the thread, it will be (in the distant future) something like WOG. I won’t be developing it alone; I want to involve as many people as possible.
Added after 33 minutes
Regarding attacks from different ranges – I think this would make the game too complicated.
Regarding the day and night cycle – excellent, but it needs to be thoroughly worked out.
Approximate list of factions:
10 from Heroes 3 (9 regular and Bastion), Powder Brotherhood (musketeers, dwarf arquebusiers, etc.), Underworld (city of Dark Elves), Eternal Forest (half-elves created by Zavulon), Olympus (Greek mythology still has a lot to offer), Pagoda (China and Japan), Palace (Arabian myths), Kremlin (Slavs – a benevolent mythology), Ves (Slavs – an evil mythology), Port (something like the underwater factions of Andrey and Triton Xara),
Wandering City (a mishmash of outcasts from other cities), Gothic City (an anti-Castle, based on the religion of apostasy from the Light), Stronghold (Norse mythology and the Elves of Vor), Ziggurat (Aztec mythology, as Mugais mentioned).