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Discussion: Suggestions for RPG Development

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#31
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Darth Saruman;52668
I suggest adding a new stat, CHARISMA, to the existing ones like Strength, Wisdom, etc. Charisma would affect persuasion and leadership, as well as the power of non-damaging spells, such as various shields, blessings, summons, and so on.
Well, I don't know, it seems a bit vague to me... I wanted to suggest the same thing with luck (like getting out of difficult situations, etc.), but then I thought about it and decided that in text-based RPGs like ours, skills like charisma, luck, attractiveness, and trading are simply not playable.
Бог есть любовь