kontra (Necropolis, Vlad) defeated Sir Moz (Haven, rutger) in the lab, end of week 3.
The Necromancer spent 2 weeks leveling up and gathering resources, aiming to attack on day 3 with 3 units in the castle, then heading to the enemy's base... There was no way for the human player to defend so early on.
He was severely punished, reaching resource level 127 while clearing the starting area and 2 resource zones, maintaining a good pace. He wasn't even worried about defense due to the shield, even without Archmages. On day 131, he saw the enemy heading to the resource zone and wasn't concerned, as he had more mana than the enemy. Then, on day 132, a surprise – a simultaneous attack and on day 134, the enemy emerged from the castle. The final battle in my castle offered no chance of victory. It was a complete disaster. Even losing 20 archmages during the game didn't change anything.