RPG character sheet:
1. Machete
2. Human (mercenary assassin)
3. Age 27. Dressed in light protective armor, with a black hooded cloak over it. A shoulder bag is slung across his body. His face is expressionless, with dark hair reaching his shoulders.
4. Weapon: a machete with a flaming blade (it's just a visual effect).
5. Secondary Attribute.
6. The character's mother and father died when he was a baby. His unscrupulous uncle immediately sold the child to someone with clearly bad intentions, after which the hero remembers nothing. For the past 3 years, he has been in Irrilot, in a brotherhood of monks gathered around some kind of relic, carrying out missions to eliminate particularly dangerous creatures. He is withdrawn. He suspects that the monks have tampered with his mind; he only remembers vague images from his past life. He believes that he is destined for something greater. He possesses a natural talent for chaos magic, which he is not yet aware of.
From a conversation with Howie:
When I learned that great events were happening in the wider world, I set out in search of adventure... unsuccessfully, however, as I soon found myself behind bars. There, an elf appeared to me; he gave me this amulet *shows it* and got me out of prison in exchange for a favor: I had to protect the life and health of a certain sorceress while she carried out her important mission. We and the elf rescued her from a necropolis, but we almost died ourselves...
7. Irrilot.
Currently located:
Clover
Level 4
Martial Arts 2
Defense 2
Wisdom 2
(Unallocated skill points - 0)
Abilities
Weapon Summoning - from a medium distance, he can mentally summon his weapon. Affects blades.
Also, he has a talent for climbing.
Inventory
50 gold coins
Machete
Holy Water 1 flask
Sword "Soul Hunter"
You cannot part with it. If it is even a short distance away, you will immediately be overcome with a fit of rage, and you will try to get it back without thinking about anything.
Sword +2 to attack. Upon impact, the opponent receives spiritual wounds. If the sword is in a creature for a long time (10-20 seconds), the creature's soul is absorbed into it. This increases the attack by 0-3 (depending on the soul). The bonus attack decreases by 1 each day.
You must complete the Soul Hunter's tasks.
© Ринго Старр


