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Mafia 38. Music of the Abyss

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#799
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Well, here's the log. If you have any questions, feel free to ask. If anyone is interested in my opinion about the game: From the very beginning, the Mafia didn't have much luck, as there were a lot of immunities, and the choices were very limited. Also, the role that could recruit was eliminated. Of course, luck played a role at the beginning, but if the town had been weak, it would have still lost, in my opinion. I felt the most sorry for Amka and Nebo – they were, in my opinion, the only ones who died solely due to bad luck. As for the other Mafia members, I would say that they revealed themselves quite a bit, especially Arandor, who was always very active and didn't play as well as he could. It's also worth noting that if the team had listened to Arandor more, and he, in turn, had made sure that he was listened to and played well overall, the Mafia would have had a much better chance of winning. As for Ment and Tox, they simply aren't very good at playing for the Mafia team yet, but that doesn't mean they were bad in themselves. Although, Tox did start to improve towards the end and did a good job pretending to be Gorshok. Overall, I'm only disappointed in Arandor from the Mafia team. As for the town's game, I'm still impressed. The decisiveness and luck of the sharpshooter, the brilliant moves of Toriy, the successful blocks from Hostor and Spir – all of this brought special benefits at night. During the day, Spir, Rimpel, Hossi, and Kosha performed well. Although, Vistrit calling for his own execution is something else! And Jack wasn't wrong to call Kosha to him, although his accusations against her amused me. The others were also not bad, but I didn't see much activity from them. If I missed anyone, please accept my apologies. Regarding the balance, my main failure was that I didn't make the Mafia team unblockable. Otherwise, I think it was pretty good, although the town did have some strong advantages, but it's worth noting that they didn't even work, except for the silencing and saving of Gorshok. I also didn't overload the Mafia with night actions and defense breaking, so that the town would have a chance of winning with successful recruitments. As for the order of night actions, as Morny already noted, it was exactly the same as Hostor's in the previous game, and there were no complaints about it then, so this is just whining. Town wins! I think it's a well-deserved victory, at least thanks to the cohesion during the executions.
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Бои Стэфании I

Турнир: А/Ч, А/З