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Reports of online games and their confirmations (Winter season 2011-12).

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#106
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21.12.2011 CryptoNight (blue, Necromancer, Claudius, Claudius) def Juristis (red, Conflux, Random, Charna) 8mm6a 134
First appeared in the underground—took 1 respawn—your trash was distributed, next generation—Tamika arrived, gave air on 112, breaking through to the surface from the underground—marks:mad: Cannot break through immediately—only 100 skeletons in hand:mad: I take 112) Then a couple of respawns from Danila—and they generated some))
At my respawn there's a level 2 Griffin Conservatory with a gr stack, 105 skeletons at the start, 1 chest (spent on experience), a couple of gold piles and 3 green guys:eek: Both guards are on adjacent tiles—Lizas and Gr lizas:eek:
111-114—the main hero runs through upgrades, exp offense and level 2 Necromancer, the 2nd necromancer takes level 2 necro, barely managed to put together some semblance of a stack—130 skeletons and there are 4 vamps)
115—gr of skeletons and I break the Conservatory—dumping 4 vamps and 85-90 gr of skeletons. But instead, there are 2 samegels:smile19: The main hero is exp necro and gets air:smile44: Also a level 1 Conservatory was spotted on a tile adjacent to the main respawn.
116-117 The main hero runs toward the center—but it's a bottleneck:( meanwhile, a loser on an angel breaks through to the computer and kills it:smile03:
The computer has 1 hero left—he kills my loser, running past the shifted guards and disappears into the unknown:confused: after a week he died peacefully on his own:smile03: After this, seeing no prospects, I break into the dungeon, do double mana and set up stables
121—start from the stables, then a loser takes a mini Conservatory and heads back to the second same-dungeon to mow skeletons with an angel (the loser is already exp necro)
Meanwhile, Klava breaks through to the central zone, spots a frenzy stack there, a couple of melee stacks, clues behind 70 dogs inf. Everything is taken by Klava and the loser captures a neutral Rampart. Klava catches logu and speeds up on an angel
122—mass accumulation of skeletons—already 300+ (and this is after giving away skeletons in the Conservatory), Klava breaks back home, losers pass the army along the chain to the necro loser—he takes another 1 hive on the main (both hives are mini:mad: ) Then Klava runs into the treasure zone through the bottleneck that was broken on week 1.
123—the army goes toward the Rampart again, there's one more necro loser (4 in total—3 of them with exp necro)—beats back gloves and a +3 sword. A hero is bought out from the Rampart and given to Klava—he takes naga bank, exp air goes into the treasure zone. There is a blocked Dragon Utopia. Skeletons are already 380 pieces:smile19:
124 Klava already has 3k+ moves, exp loga + stables + gloves:smile44: But here comes the first not-so-good move—first I break 36 gr of manticores in the underground—lose 4 vives and 50 skeletons—skeletons were immediately put into paralysis, +vives didn't outpace cats even with mass haste:mad: But it was worth it—I take boots—and my necro flies:smile24: then I take the phoenix external dwelling—the loser didn't have time to approach—so he didn't manage to dump power—phoenixes killed another 51 skeletons—result of the move minus 100 skeletons and 4 vives:(
Then until 127, necro losers shake the treasure zone for hives))) very successful.
131—on the threshold of the 3rd week—and no Dragon Utopias in sight—there is one in the underground—but there's a huge detour to it, and in the dark too—I skip it:D Klava makes a "smart" move—takes Pandora with 25 castle swordsmen and decides to break—dumps power to the loser, and heads into the darkness toward the vision and mobs—to break—opens vision and doesn't see a single mob:( also doesn't make it to the loser in time to speed up) In the end, Klava stands on 2 skeletons—stalling) But on the side there is another 1 hive behind bears)
132—another terrible move—Klava takes max hive (already 30 vives), dumps power to the loser, gets level 2 earth and runs to break, breaks into the dungeon, double mana and runs to stables, losers bring the army along the chain to the necro-loser (level 10) and he breaks 80 gr of pegasi—decided not to take skeletons—and lost both the angel and phoenix:( Very upset:( But pegi defiled necro cloak and hive +8—with a heavy heart I realize that losses were at least somewhat offset) Then the loser finishes necromancing everything in sight and picks up art for neutral morale:smile19: Total after treasure zone we have 38 vives)
133—I decide to break through into another central zone having 640 skeletons, 4 angels, 38 vives and 19 swordsmen in hand—break the guards, check vision—and red is all over it) but even on skeletons I have 3300 moves—so I'm already thinking about the finale) Do an air scan—see that everything around me is red—nowhere to really run:D On their turn, reds attack with a loser, evaluate the army and decide not to push, but take one more hive and run as far as possible into the snows:smile10:
134—I bring another 70 skeletons and 3 phoenixes, phoenixes shaved off a couple more red heroes and I attack.
FB Klava 12 8 5 4(75) 700 skeletons 38 vives 3 firebirds 4 angels 19 swordsmen and 2 bones (mass haste)
Charna stats I can't say exactly—grew a bit after auto-save) 7 firebirds 50+ air 30 vives 380 skeletons 13 psychos and ones. Danil forgot to put on the +2 speed cloak and surrendered—Although I had the advantage in army, stats, and mass haste—I think everything was decided anyway.
P.S. In this game I managed to conduct ALL battles with necro heroes and more than 80% of them were with exp necro. By the end of the game, besides the ГГ, I had another 4 leveled necros with exp necromancy and other useful skills)
Thx for the game—it was interesting;)