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WG. New Great War 33.

#39
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Marmot
I will try to supplement my story with answers to your questions, Sir Old Mage...
...Perhaps the Dragon should be banned?
...Let's sort out the shipyard and the boat! I'm attaching a screenshot of the map area with the movement mode enabled: it's clear that you can't get anywhere from there!
1. Thank you for the information and recommendations, Sir Marmot.
2. Regarding the Dragon. He is one of the favorite Heroes of many Players and Animated Characters. A ban could cause unrest, escalating into a rebellion. And who will entertain the Humans then?
If the Dragon is to be removed, it should only be to the Dungeon - perhaps a hard-to-reach one. It would be a pity to get rid of such a likeable character. (By the way, regarding Prisons: if you don't mind, could you please name two Heroes, with whom you wouldn't be ashamed to "play around"?)
An additional consideration. His current accessibility status, in addition to the drawback you mentioned, also provides a significant advantage: if the AI hires the Dragon, the game becomes more challenging for the AI. And isn't that our main goal, right? An interesting observation was made during testing: no matter which Faction a Human plays, the Dragon will always appear first for him, and not for the AI. But he may not be in the Main Hall, but waiting for his turn in the rooms. Or he will appear on the 2nd, 3rd, etc. Monday, but he will always appear first for the Player.
3. Regarding the Shipyard. Now it is completely clear that we were talking about different buildings.
Sincerely, Old Mage.
"В действительности всё совершенно иначе, чем на самом деле."
"Скрижали Мудрости Драконов", сибилла 1.