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#533
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0.42 was...

It wasn't, it is.

In general, that's what I expected. Maybe it makes sense to think about creating your own version. In any case, it won't be done soon.

Let me clarify, so there are no unnecessary questions directed at me: Asm is the developer of the mod. Vik compiled the list of changes for version 0.42, taking into account the discussion here on the forum in the relevant topic.
I implemented the changes from this list.
In version 0.5, Asm included changes at his discretion, without contacting me on this topic.

Comments on the subject:
The removal of Mullich with an error, I fixed it later. I missed the & in the condition.

There is a bug with the darkening, it was written about in the topic about 0.42. I haven't fixed it yet.

I posted the script for displaying the distance to the end of the route only for illustration, I didn't test it much, although it seems to be working normally. I also thought - Asm will steal it. And sure enough, and so quickly.)

I have nothing to do with fixing the bug with the greyscale stack. This is a pHOMM script.
The Magog's shot doesn't affect the Inferno troops - this is a MoP script, as far as I remember.

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