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We have an article by Vik on our website about playing as Castle – it seems he described everything accurately.
For example, if archers and melee units have the same speed, then archers should be placed at the top so that ranged damage is dealt first, followed by contact damage. If the speed of melee units is the same as the speed of neutral creatures, then in most cases it is also more advantageous to place archers at the top. If the battle involves archers with a speed of 6-7, then, conversely, we move the archers down so that griffins go earlier. And so on; you can find more details in the link.
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Post #9