Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Which faction do you like the most in Heroes of Might and Magic IV?
I can say that I really like the Life faction. Of course, the Haven faction is the strongest, but Life is more interesting to play. I will tell you how I play with it. In general, at the early levels, Life is very strong; having archers in the army greatly simplifies leveling up on neutral creatures. I only build ballistas on small maps; on large maps, they are simply useless, so it's better to use spearmen in such cases. We can talk in more detail about the 3rd-level creatures. I really like monks; these guys stand very well on towers, and they are excellent ranged attackers. Their competitors, the Crusaders, have a double strike, which is also annoying, especially when sieging a castle. You are wrong to criticize champions; they hit even harder than angels. Heroes only provide support, but in my opinion, that is quite enough.