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#253
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A question arose. Is there a trigger that activates if a player has no towns and no heroes, meaning the player has lost? And there's a problem. When the 'obj1' objective is completed, the mission immediately ends with the player winning. What could be causing this?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"