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Tactical techniques for conducting battles in Heroes of Might and Magic II.

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And what if you have to rely on swordsmanship rather than magic? Then you have to collect various defensive artifacts, like a fire cloak. And focus on golems and dwarves. As paradoxical as it may seem. Plus, you need to protect your flying units (for the assault). You can't save the archers anyway, so it's better to use them as bait.
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