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Development of a Necropolis mage hero

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Hello everyone, I'm playing through the Necromancer campaign on Hard difficulty. I've finished the 3rd mission and moved on to the 4th. I want to share some tips and directions for developing Anastasia's character. I'm only playing on Hard difficulty. By default, in the campaign, Anastasia is developed as a mage, focusing on the Path of Tears (Mortuary) with the Soul Stealer staff. I have it at level 4, almost 5. This is the most optimal staff for the Necromancer faction for mages. I developed her in the Mortuary path because the first skill in this path gives a 5% bonus to Necromancy power. There's also an artifact that enhances this, the Amulet of Necromancy (+10%). I sometimes replace it with the Heart of Darkness or Amulet of Mastery. The second best skill, which makes the game much easier, is Sacrifice. In the 3rd mission, before the battle, cast it on the Wraiths, and for the next two turns, all damage will be redirected to the Wraiths with a 33% reduction. Then, simply use Necromancy to restore your Wraiths. In the 1st mission, I immediately learned Education, then Drain (only single-target, mainly used on Ghouls). On the 3rd level, I learned Restoration (single-target healing) in Earth Magic to heal against Undead if the racial ability isn't enough. After level 3, I learned Ambush, Endurance (maxed out to 3), and Guardian. Then, I learned Logistics and started focusing on increasing stats with magic attack. In the Initial Magic section, I learned Initial Magic up to level 3 and Secret Keeper to maximize magic attack, as Wraiths and Liches attack with magic, and we protect them with other units. After reaching levels 15-17, I immediately learned Stop Time and Teleportation. After that, in the Dark Magic section, I learned Summon Elementals and Mass Weakness. The optimal artifact set for Anastasia in a magic-focused build with the Path of Tears, which is collected through the Necromancer faction campaign quests, is the Magister set. Battles with difficult neutral or AI enemies become easy in the 3rd mission thanks to getting Kaspar at the beginning of the mission at level 18, while Anastasia is only level 15. I gave Kaspar Logistics, Steal, Education, and Training (+60% for Anastasia at the start of the 3rd mission so she could learn Stop Time before the Demons). I also gave Kaspar 1-2 levels in the Management skill tree, in Builder and Economics. The rest is up to you. As a result, thanks to this, after 3 weeks, when I went to fight the Demons, I immediately had 4 Wraiths. Anastasia destroyed everything, and Kaspar picked up the loot and built buildings. This is like a fast start to the mission, like in Heroes 3. After defeating the Demons, everything went smoothly. Stop Time or Sacrifice, and then heal with Necromancy or Ghosts. Wraiths and Liches cleared everything. In sieges of fortresses or castles, I teleported Wraiths into the mass of enemies and cast Web for 2 turns. I blocked enemy archers with 27-30 level Dark Elementals. As a result, at the start of the 4th mission, I have 75 magic attack, 44 magic defense, 19 physical attack, and 33 physical defense with 600 mana. I think these are very good stats for level 24, and having 6 more skills to learn by level 30 is a big plus in this mission. That's all for now. I'll try to complete the 4th mission in the next few days. By the way, I took the character development example from the Mage skill tree in the Necropolis faction section for multiplayer duels; it really helps. And the tactics I wrote were used by the winner. P.S. If anyone is interested, these tactics really work, and it's hard to play against a well-developed Mortuary mage in duels; the chances are very low. P.S.S. Admins, please don't delete this if I posted it in the wrong place. It's just a small guide that might be helpful for someone playing the campaign on Very Hard difficulty. If something is wrong, I'll fix it. :rolleyes:
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