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Is it possible to create mods?

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Valex
A simple example: take the game archive text.h4r, unpack it. From the many tables, choose the one you need (for example, creatures.h4d, which contains the parameters of creatures, their growth, etc.). Edit it as needed. Then pack it back (into the existing archive or a new one). Check the changes in the game.
There are programs for unpacking, packing, and editing available online. If needed, I can upload them.

As far as I remember, the developers of "Equi" refused to create new creatures because there are no source codes for the game, and inserting such changes using a hack is risky. You can find more details on the "Equilibria" forum.

P.S. Are the capabilities of "Equi" not sufficient for an RPG project?
I understand.
The capabilities of Equi are not sufficient because I DON'T HAVE IT!
I once downloaded it, installed it, and nothing (absolutely nothing) changed; the vortices remained as they were.

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