MessageBox("Maps/SingleMissions/Town/Deadst.txt");
Trigger(REGION_ENTER_AND_STOP_TRIGGER, “deadst”, nil);
end;
Trigger(REGION_ENTER_AND_STOP_TRIGGER, “deadst”, "deadstF");
Here is the script. Could it be that it only works in the Heroes 5 editor, while I'm using the Tribes of the East editor?