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#237
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Function deadstF()
MessageBox("Maps/SingleMissions/Town/Deadst.txt");
Trigger(REGION_ENTER_AND_STOP_TRIGGER, “deadst”, nil);
end;

Trigger(REGION_ENTER_AND_STOP_TRIGGER, “deadst”, "deadstF");

Here is the script. Could it be that it only works in the Heroes 5 editor, while I'm using the Tribes of the East editor?