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What are the advantages of Heroes V? How do you see them?

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2Phoenix_1973

Duels don't count because the armies are predetermined. Neither player is the attacker;) I have no complaints about Duels because I haven't played them myself yet.

2Ellin

Please name another strategy that disregards realism to such an extent. Even in RTW, the attacking side had the right to choose the formation, not the defending side (except when defending a castle).

2CTPAHHuK

Situations where two absolutely identical armies meet in Heroes are rare. Therefore, one army is always weaker. If my army is smaller in number, but I attack, then I should have an incentive. I should see what gives me the advantage. If I see that the opponent has made an obvious mistake in the formation, I will attack. If there is no such mistake, I will retreat and try to attack with reinforcements. But in the 5th game, what incentive do I have to attack if my opponent can still arrange his troops as he pleases? What is the advantage of scouting? The game has become very simplified. My monsters are slower, and his are faster, but if he couldn't arrange them, and especially split the stacks, I could, for example, put my slow units under attack to deal with his archers, and then go through his rear. Because he has a corresponding formation.
Remember how important army formation was in the 4th game;) And the choice between dense or not dense formations in the 3rd game. Or just the correct placement of stacks in the 2nd and 1st games :)
If my opponent makes a mistake, he should SUFFER, not have a free chance to correct it.

In the end, this is just my opinion. And I don't like this "NEW FEATURE".
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