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#104
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gamehuntera;51066
I had the same thoughts. Changing seasons:
Winter - reduces growth in all castles, except for snowy ones, and reduces movement speed by 10% for everyone, except for snowy races - like dwarves and ice elves.
Spring - increases movement speed by 10% for everyone, except for snowy races, and increases growth in castles by 10%.
Autumn - evil races - Necromancers and Demons - receive a 10% movement speed bonus.
Summer - neutral monsters appear more often, and everyone gains more experience. And other similar bonuses.

Or, for example, wind in sea voyages. But, in my opinion, all these things are a bit unnecessary. The game is already great, and introducing such things will lead to unnecessary complications.
This won't complicate the game; it will add extra excitement. It's because of the combination of excitement and strategy that I like WOG more than any other version of the game. There should be many possible developments, and not as rigid and few as in "Heroes of Might and Magic V".
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]