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Tactical techniques for conducting battles in Heroes of Might and Magic II.

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Speaking of spells that enhance creatures, in the second game, I would particularly note:
level 1: bless, haste, bloodlust (the latter, by the way, does not depend on the strength of magic);
level 3: mass bless, mass haste.
Among the so-called "necromancer spells," there are ripple and wave of death. However, the damage from them is not very great... They can actually be useful in a hot-sit, when the opponent separates small units to retaliate. Then, by casting these spells, we eliminate all his tactical tricks.
The "prayer" spell is absent in the second game.

Орден Фениксахаризматический :) лидер