We restarted the game, and on the 3rd attempt, only the outpost remained from the Dwarves, where a 4th-level creature was stationed, which didn't make me very happy.
I decided that if I didn't quickly reach the dungeon, I wouldn't have anything to fight for later. I decided to take "Death Stride" and "Path of War." I upgraded the tent to "Skilled," but I got all of that in the machines. I also leveled up "Battlefield Potion." Well, ideally, I should have gotten fire resistance, but I only got "Protection."
I saw the dungeon's entrance in my resource area and looked at the map – there was a quick path to the dungeon. But... the gate was heavily guarded – it was simply impossible to get through – hundreds of Dwarf warriors and something else. It's clear why – the gate generates guards without any reinforcements, so they attack with maximum force (if I understood the generator correctly). The only chance was to jump over it. I built a guild in the city – there's no resurrection there, I found a regeneration spot on the map, but it was far away. So, I had to jump.
I jumped. On the next turn, I was in the opponent's starting area – I guessed the direction. Irka arrived from her expedition and attacked – 6 Air Elementals, 2 Scouts, and 10 Succubi. I had 5 Emerald Dragons, ten Ents, about 25 War Unicorns, 35 Elder Druids (I made a mistake here – I should have taken Arch Druids), 8 Air Elementals, and 4 Fire Elementals. And about 50 Blue Archers.
GL miscalculated a bit, which ultimately cost him the game – he needed 14,000 gold for the ransom, but he only had 10,000. So, we played until that amount, and then – time ran out, and the week ended. And if he had deployed Hydras, I would have had to retreat.
I ran further with the remaining troops (about 11 Unicorns, 10 Ents, 1 Dragon, 8 Archers, 1 Air Elemental, and 1 Fire Elemental, and a Druid) and, despite having a "Skilled" lair, I didn't make it to the city. The next day, Irka wasn't in the tavern, and Erin, a 1st-level hero with the remaining troops, couldn't withstand Tal'anar.
Thank you for the game. It's a pity that I met GL at this stage – he's a very good player; he just wasn't lucky this time. It's always a pleasure to play with him.