The map choice didn't raise any questions, as it always happens in games with Pasha :) The game itself turned out to be interesting and dynamic. I managed to make my fastest Ironman run, taking out 2 northern guards and reaching the opponent's stronghold on day 134. On day 135, the final battle took place.
Out of all the popular maps, Ironman is the only one where there's nothing to write about in the report. The game can be tense during the moments of breaking through the gloves, dwelling, lords, and guards. But in the end, only the days of breaking through the control points turn out to be interesting. Even the army compositions are predictable. For me, it turned out like this:
112 - gloves
115 - second Castle
123 - bridge to the 3rd Castle
124 - 3rd Castle
131 - island
134 - taking out the northern guards.
Besides the well-known Prophet, Tactics, and Grand Master of Life, I also leveled up a Demonologist with Ice spells (Grand Master of Nature) and a Grand Master of Order. With the fast pace, I simply didn't have time to build Angels in the second Castle. I only accumulated 5 of them. 24 Crusaders were positioned near the northern guard in advance.
Everything is standard. I can only note that the Prophet-runner was able to get Grand Master of Life only after breaking through the second northern guard. I made the Grand Master of Order from a Druid, by buying him an order in the Castle. With the Staff of Order, he dealt about 500 HP of damage to phantoms for only 2 mana. It helped to save magical energy.
When I reached the opponent, it turned out that he didn't have time to reach the upper teleport, so his heroes didn't have Grand Master of Magic yet. The battle ended quickly.
Thank you for the game :)
Added after 10 hours 56 minutes
Draniki (Asylum) lose CTPAHHuK (Necropolis), 127
At the beginning, as usual: boots, gloves, second town. I get Grand Master of Speed very quickly - on day 4. On day 5, I get the gold mine. On day 7, I get the dwelling of the day. On day 121, I get the 3rd Castle. Then I clear the map. In one day, I get Grand Master level for two Mages and finish clearing the map, with the last step being taking the Book of Order from the neutral faction. On day 126, I take out my portal guard with two Grand Masters of Order, experts of Death and Chaos, 1 dwelling of the day, and 3 Devils. Missing the runner, I am forced to teleport to the 3rd Castle. Therefore, on day 127, I take out the portal guard from Draniki's side. In the second battle, I also lose the runner, and the Chaos hero, having 1 hit left at the end of the battle, ends up dying after the battle. On the same day, I attack Draniki. The battle ended quickly.
Thank you for the game