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Mafia 37. Haven of Evil.

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#259
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"Berber" is described here: here, and 50% defense is described here.

6. Labyrinth Keeper (or Keymaster)

ND - activates one of 3 traps per night
Traps:
- blocks all doors (blocks all attempts to use ND by the player)
- night vision cameras (receives information about the player who came to the object, up to the nickname)
- laser room (laser kills one per night)
Features: Rogue dodges lasers. Monster loses 50% health but continues its ND.
Traps work on a three-night cycle. A trap must be used each night. After three nights (after all traps have been used), they are reset.
Action scheme: indicates the nickname of the player near whom the trap is placed, and the first one to go to the object falls into it.
Status - human


Although, if it's not a laser room, I don't even know if it loses health or not...

Added 5 minutes ago
But in general, judging by the description, it was a laser room. It did go out the door and then went around the structure. So, it probably lost 50% of its health when overcoming it and then 15% for the kill... But now I'm not 100% sure.

Added 2 minutes ago
Regarding "Berber," the last paragraph is about Application.
Всё не так плохо как Вы думаете. Всё намного хуже!