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In version 1.0, the sacrifice spell could be used to kill enemy units while restoring your own, including those immune to magic (e.g., Death Knights). Also, when playing a hotseat game, the game would freeze on day 7 of week 4; this was fixed by loading an autosave for a single player, taking a turn, saving, and then launching the game with the original number of players. There were also numerous typos in the English text, and in the book for The Restoration of Erathia, about 40% of the translated text was difficult to read. There were also occasional crashes and some non-functional scripts. This is just what I remember off the top of my head; I might be able to find more information somewhere. Of course, all of this was fixed later.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.