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Haven faction discussion.

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#627
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Still, I don't see any overpowered units, except for the game's tactics itself.
A huge number of healers, a "bulletproof vest" that also heals well at its highest level (although it's already very strong without that). Beams that have high speed and initiative, are subject to morale, cheaply remove buffs from enemies and debuffs from allies, and blind. They should reduce their dispel to only one stack from one allied unit at a time and make the blinding effect not deal damage.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!