Or maybe the number of upgraded units is not calculated as a %% of the unupgraded ones, but depends on the number of hit points of the upgraded ones recalculated to the number of hit points of the unupgraded ones? (i.e., the number of unupgraded units depends on the "fatness" and number of slain enemies, while the number of upgraded ones depends only on the number of unupgraded units recalculated to hit points, plus various rings and vials are factored in).
Did I express the thought clearly? :) :) :)
Only at first glance, the math doesn't seem to "add up"... The difference in "fatness" for Liches is 30% (30 HP vs 40 HP), whereas in the case of the unupgraded version, Cloak of the Undead King raises it by 50% more... There is an indirect relationship; we need to test it under different scenarios (specialist in Necromancy vs non-specialist, different skill levels, presence of Necromancy amplifiers, etc.). Later, maybe we can derive an empirical relationship...
