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The "Haven" faction, playing defensively like a "turtle," will become even stronger, and if they also guess the right tactic, they can destroy a large part of the enemy's covering force in the first turn. Even the bug with "Sacrifice" on vampires won't save them; the buggy auras will decide the battle. But the duel is an unbalanced
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thing
for now. On the map, there might be a situation where artifacts are distributed in a way that, for example, and you'll have to develop a build in such a way that some of the skills will likely not be taken by anyone.