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Necropolis – “Misfortune never comes alone” [Campaign 2 – Mission 1]

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I defeated the Inquisitor, who was a deadly opponent for me, using the following strategy:
1. He would buy a secondary hero at the entrance to the town and transfer part of his army to him, while he remained in the town.
2. I would attack the secondary hero and defeat him easily, but I wouldn't attack the main enemy hero.
3. The enemy would buy a new secondary hero and again give him part of the army.
4. I would defeat the secondary hero again, and I repeated this process about four times.
5. As a result, the risk of a deadly encounter was reduced to a serious one, meaning the forces became equal.

This same tactic worked in the campaign for the Demons. For some reason, the powerful enemy hero didn't come out on his own when I approached the fortress; he stayed inside.

Added 4 minutes later
In general, playing on the normal difficulty level, I easily completed the Necromancer and Sanctuary campaigns. However, the Orcs were more challenging, and I initially struggled in the first mission for the Demons.

In the final battle against the Necromancers with Uriel, I encountered an interesting bug. Before the battle, I visited a building that provides a Hellhound for the next battle (you can visit it once per game with one hero). The Hellhound ate Uriel's crossbowmen unit, after which Uriel and his retinue began to attack the Hellhound, but they couldn't inflict any damage on it. Meanwhile, my warriors calmly shot down the enemy army, which didn't pay any attention to them.

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