Something about h3dm1 seems increasingly boring. Or is it just me?
And how does this manifest? It would be helpful to formulate it more precisely.
Random treasures were technically impossible to create before, otherwise they would have been like that from the start.
Now there's a greater chance of assembling a good set of items from external dwellings, as it's possible to generate two or more treasures of the same racial affiliation.
However, no one prevents you from playing with the old template version.