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Mafia 37. Haven of Evil.

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#28
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Let's see what comes of it. But if the snails are too easy, we'll beat you.

Believe me, they definitely won't be too easy (I hope), but I can't guarantee the difficulty. After the last series of mafia games, I realized it's easier to give players easy snails than to make their lives miserable.
You mean, instead of healing, he deals damage?
Yes, if the Doc heals with a 100% formula against the main zombie or the Monster, then it dies.
Like the Postman for Slonysh and Grumman for me?
I don't remember exactly what you did with these characters, but mine gets information about what the character did and who they targeted. "The Cleaner used a non-damage block on the Doctor. Success," something like that...
Does he just activate it? Not on a specific player, right? And then everyone has a 33% chance of getting hit?
Generally, yes. The Keymaster sends: "Today, let the laser room work. And at night, the first unlucky person will end up in it."
It's better to set a trap on a specific person, and if someone comes to him, then he gets caught in it. Or does it already work that way?
I thought about it, but then the chance of it working would be small. So, I'd rather give it a 100% chance. "I'm setting a laser tripwire near Vasi's room. Petya crawls in first and dies with a 100% chance."
It's possible, of course, but I liked the idea of randomness affecting everyone.
ВАГИАНТ!Отчасти вампир, отчасти гигант.