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Essentially, there are only two factions that can kill. So, I'll let the "maniac" live a little longer and shred everyone. But in reality, he'll stumble upon a laser room, get hit by zombies with a simple attack or ambush, and that's it – he's dead.
Does it track the player like a chief physician? Does it learn the nickname?
If the camera focuses on the player, the Labyrinth Guard will know about the action that night without knowing the nickname. As with everything else, this can be further refined.
So, the probability of the Keymaster's random event triggering is 25%?
No. Maybe I didn't express it correctly. 33%, that is, 1 out of 3. Sorry.
100% probability?
Yes, if it's not a Monster.
If it finds both formulas, can it protect against infection?
No. It's essentially a messenger. It delivers the findings to the Doctor. And he then provides the cure. 50-75-100% with the formulas.
Is the kill counted as another random event?
Healed the scientist – made it easier for the Rogue to search. And then, with a 100% formula, when encountering the main zombie, he kills it.
Does infection equal a status change? Or is it recruitment?
Status change. And the actions of the infected at night do not affect the zombies.
And what's the point of this ambush? How is it different from a regular kill?
An extra kill? That is, 2 kills per night, or kill and infect? I think it's a good option.
Isn't that a bit too much?
Well, only 2 factions are killing. Plus, he loses percentages for each corpse. Block, heal, and you'll be happy.
Added 7 minutes ago
Describe the abilities in more detail so that people don't ask the same questions a hundred times.
I will gradually add the main questions to the first post.