I acknowledged that it was a drawback, but it was a minor one. Restarting after a month is, of course, a bit much, but you can restart after a couple of weeks.
It's a noob move, sorry for the expression. Normal people arrange the final battle when they meet head-on, not when they've gathered their troops.
The map is large, almost entirely open, so a treacherous attack is simply not possible. No one wants to attack first, as the path from their home city is long. Stalemate.
Should I abandon the game or try to negotiate and play a final battle on neutral territory under roughly equal conditions?
And on large maps, it's not difficult to research "Summon Troops" and "Portal to City" (I'm talking about the fifth installment).
And in the third game, the portal to the city is so good that gathering an army will take only five minutes if you have "Fertile Lands", of course. But at the beginning of the game, you have to think and play with relatively small armies to maintain momentum,
instead of simply buying up all the growth in each captured castle.
Added after 3 minutes
This is part of the game. And when you manage to win with a weak position, it's an incomparable feeling. Especially if it's in a tournament.