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Sadly, I also think that the game designers' work in Heroes 6 doesn't even deserve a passing grade... The plot is disjointed, and it's almost impossible to understand the story from the cutscenes and dialogues... And there are really few cutscenes. At the end of the Haven campaign, there's even a pointless dialogue about some Paul, and without a manual, you can't understand that he's Anton's grandfather, and it's also unclear what the point of this dialogue is... But the idea itself (with five children going their own way) was a 5+.
..изведать то, чего не ведал сроду! глазами, ртом и кожей пить простор! кто в океане видит только воду, тот на земле не замечат ГОР