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#654
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Crash42

06.11.2011 KiNB(red,Conflux,Monir) def Crash42(blue,Rampart,Ivor), 2smd4, 1-3-2

Everything was decided when 2 conservatories (1 and 3) ended up with the opponent.
And I got an ordinary respawn without dwellings, hives, conservatories.
My secondary towns were just as empty.
Seeing the opponent's army at the end of week 2, I still hoped for the treasure zone. But it turned out to be unlucky too. At 1-3-2 I conceded defeat.
Thanks for the game.

We started playing about 3-4 weeks ago, I don't remember the exact events.
The respawn is small (secondary towns behind the pack of archmages and the magogs' lot). There are 2 external dwellings of earth elementals (never took them) and one of fire elementals — took it on the first week out of stupidity with a buyout, which made it barely possible to afford phoenixes in the fort (thanks to the external market). Also took a premax crypt. In the end, at the end of the week, zero money and 4 heroes.
122 broke through to the snowy secondary town.
123 I take the secondary town and build a lookout tower, as a result a mini conservatory is revealed and taken with the loss of a couple of tier 1 units.
124 — worst turn of the game: take the home conservatory (+3) with the loss of an angel, a phoenix, and a couple of psychos (regretted using fairies and air elementals :smile22: ).
125 a hive +8 and a prison with Alagar level 10. From both secondary towns I immediately spotted the opponent.
126 kill a couple of the opponent's low-tier units, take my native secondary town
127 in the treasure zone stopped near a hive and Pandora's box
131 +4 vives, a chest of 15k experience.
132 a body +5 attack and stood near a chest guarded by 100+ vampires (as opening showed, another 15k experience). After passing the turn, the opponent surrendered due to hopelessness.

Thanks for the game. Good luck!

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