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Future expansions.

#154
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Mages - 70% Magic, 30% Battle. The developers' design doesn't allow them to be part of a faction. Firstly, they removed mana and spells from creatures, and the "helper" qualification (spirits, vestals, dream walkers, etc.) can be taken by Djinns or some "new, unknown unit."
What prevents both types from being support units? For example, the Nagas have two ranged support units, and that's fine.Well, maybe they will be, and most likely they will be, but in a different form. In their old form, I only gave them 30% because they would remain. Maybe they will be Wizards (the old, good neutral unit) or even a female unit...