Flooded - 3 external dwellings of Dryads, 2 (TWO) native secondary skills, Mercury up to your eyeballs - and not a single pile of ore at all, and only 6k gold from 2 respawns. What Phoenixes - even the Psychic Elementals didn't spawn. The generator helps good players, ignores bad ones, and mocks me
The road only leads to the Vampire dwelling + immediately the Nomad dwelling - I'm afraid, on 112 I hit a block on the secondary skill through rough terrain - a horde of Gypsies (-3 Air, before that on the horde I wasted all my cover). On 113 it's clear that nothing is spawning for me, I upgrade Air, run into another rough area for the Crypt and Dryad dwellings, break through the Vampires and Nomads, the Scout takes the secondary skill - with an artifact for Air growth. No money for any splitting, on 12 Dracon runs around - picks up treasure chests, upgrades Air, and only on 125 starts to do something - Naga Bank(mini)+Medusa Hovel(pre-mini); 126 - Griffin Conservatory-2 and 2 Beehives (4+6); 127 everything builds in a chain, Drakosha (immediately given Offense and Earth almost) takes 2 days (still no money) to the Castle to restore mana and learn 2nd level; 131 the army is split to take the external dwelling of Psychic Elementals (Labette with advanced Earth and 30 Storm Elementals is tasked with breaking the fat stack of Grand Minotaurs)), Aenian with 6 Storm Elementals takes the Air external dwelling, I myself press repeat enemy movement --
My own main mistake was that I didn't count on winning against a truly experienced player. And yet, on 125 I took a risk - building Psychic Elementals and Phoenixes, when even for buying and upgrading levels 2, 3, and 5 I still lacked 25k (had specifically calculated it) - foolish.