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Dear players, we have a few more balance-related questions for you!
1) Based on the lore, should a battle with a 50% chance of survival for each side be triggered if Scar attacks Kimble, or Kimble attacks Scar?
2) What about the natural defenses in the "special abilities"? Are there too few, too many, or just the right amount? Should we add more for someone else, or perhaps remove some?
3) Are you all happy with the idea that if Greed uses the same type of Neutral Development (ND) for the second time, it triggers a clue, just like when a creature is killed?