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Мафия 36. Fullmetal Alchemist

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#18
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As an alternative, you could implement a system where using a non-deterministic ability repeatedly would provide a clue. Something like, "his buddies messed up and gave him away."
That's a possibility. You could also increase the chance of failure for non-deterministic abilities. Or come up with something else.
And by the way, Hos, don't you want to play?
No, thank you. I'm playing Zubra right now. And after that, I want to take a break.