1. Earth Magic
2. Air Magic
3. Wisdom
4. Intelligence (of course, if I'm not playing as Dungeon)
5. Sorcery
6. Water Magic
7. Fire Magic.
And there is only 1 slot left for diplomacy!!!!!!!!!!!!!!!! And you only use magic once per Round, and imagine that against you is Crag Hack with 40 attack and 18% additional damage; you cast something like Explosion or Chain Lightning, and he puts haste on all his units !!!!!!!!!!!! (and behemoths remove 80% of defense too.).