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Heroes 6 - Discussion

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#6341
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The fourth installment is tactically weak and more like an RPG. And the overpowered Necropolis faction completely ruins it.
O_o lol
In the fourth game, a single battle offers much more tactical diversity than in the third or fifth.
And, for example, crossbowmen have 50% armor penetration.
Without a hero who can negate their shots through friendly fire, they are not very useful.
But after the strong AI in the fifth game, going back to this feels like a huge step down...
In all parts, the AI is not capable of opposing an experienced player who understands the game.
The AI's mental abilities are not a good indicator, because Heroes is primarily a multiplayer game.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!