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All combat units are good – you’ll feel the benefit of the cart while playing as dwarves, especially since their spear masters only have 4 shots! The tent, on the other hand, didn’t appeal to me as much – a regular hero’s healing is 100 units – that’s the limit. But the ballista – yes, with proper development, it’s a weapon of destruction!
Well, it depends on who you’re playing as! I used knights as an example, not dwarves, because they don’t need a supply cart in the first place:rolleyes: I don’t understand how you can be so indifferent to the first aid tent? And in the campaign walkthrough, when you can’t avoid losses, the tent is just the thing and you don’t need to immediately think about Archangels who can resurrect – they are only available to knights, and what will you say about the other races? They don’t have that resurrection ability, and not every race has light magic either, and the tent is designed for this – those who don’t rely on magic choose the tent, so the tent is just as important as the cart:smile20: