group H
18.10.2011 Sky Pioneer (blue, dungeon, Shakti, Shakti) def Crash42 (red, Rampart, Kyrr, Kyrr) 8mm6a, 134
I confirm.
111: In the tavern there are two native heroes, meaning I start with 60 centaurs and 17 archers, plus an artifact for +1 speed as a gift from the random generator.
On 112 I see a dwelling of unicorns and pegasi, 3 water mills, and a stable within 2 turns of the castle along the main road.
And on 113 I fight for the unicorn dwelling against 90 Serpent Flies; all the archers, dendroids, and centaurs are wiped out, and I'm left with 2 unicorns and 10 centaurs. The dwelling can no longer be taken. I took a risk, of course, expecting 50 Serpent Flies. There's no restart anymore, so I have to play on. The main road is blocked by 58 Waspworts guarding an artifact, forcing me to lose tempo and clear the respawn. But it's not rich — not a single crypt, dwarf cottage, or inferno dwelling, no hive or conjuring.
On the second week I break through the Waspworts, proceed along the main road, find boots, and on 131 take the castle of gray (3) — demons. I return home to the portals hoping the other portals lead to computer players rather than the opponent.
133: The opponent comes out of the fog, and Kyrr with 8 unicorns is lost, unable to receive reinforcements in time.
134: Crag is caught and the remaining troops are lost.
The opponent is already well-fed, and there's nothing left but to admit defeat.
Thanks for the game.
A novice, such a novice.