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By the way, for example, in "Heroes of Might and Magic V," the Archangels' resurrection ability worked without any penalties. And the penalty always annoyed me. For better balance, it would be better to remove the healing ability from the Ghosts and give it to the Orcish Shamans. As for the Demons... they'll manage somehow. Personally, I would prefer to see Necromancy in the style of the previous games in the series.