General - General (+1 unit of army morale)
Field Marshal - Field Marshal (+10% to army attacks)
Lord Commander - Lord Commander (army morale +2)
Crusader - Crusader (morale to maximum)
Illusionist - Illusionist (+20% to the effect of illusions)
Reaver - Reaver (bloodlust (Magic Mirror))
Pyromancer - Pyromancer (fire shield)
Warded - Guardian (+10% to creature defense)
