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Inferno faction discussion.

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#648
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CiZerin
Inferno has an incredibly weak racial ability – the gate.
For example, with 98 succubi, only 8 succubi are summoned... and what's the benefit?
It's easier to ignore the gate and the abilities related to it, and instead focus on blood magic and blast them with spells... it's a pity.
That's why I called Inferno the most useless faction. The units aren't impressive, there are no healers, and the faction ability is terrible... But there's one caveat: in duels, demons actually reveal their potential because in duels, "Gate Opening" is immediately at level IV! That's where their potential lies! So, in duels, the balance of power between factions is maintained, which cannot be said when playing on a map.

By the way, the guys from Hugo's Corner found one use for the "volcanics" – protecting the summoned succubi with melee units. But to implement this, you need the "tactics" ability.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"