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Heroes 6 - Discussion

#6142
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Winner
Yes, the skill is decent, but often there's some must-have for a specific moment. By the way, here's another advantage of "level 6": now it's more beneficial to develop a hero not for the long term, but for the required moment.
Yeah, and I'm starting to understand this slowly...

And regarding counterattack – I upgraded I and II.
The first one (as stated in the game) increases the damage dealt by the attack by 10% - this works.
The second one, as I understand it, allows you to respond to the enemy's second attack, but I haven't been able to observe this. It only works on the first turn, but who needs it on the first turn, since the chance that the enemy will reach one of my soldiers and attack twice is very small...

The patch notes say this:
- The duration of "Counterattack I, II, and III" has been reduced to 1/2/3 turns.
What kind of duration is this, from the beginning of the battle? Isn't that too little?...
It feels like they're writing about an activated ability, but it's a passive skill!
It's all very strange... Especially since in rank I, the game itself doesn't say anything about the duration or the extra attack, but only about increasing the damage by 10%, and it seems to work constantly...