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The game is installed, and the first mission of the prologue has been completed... What immediately caught my attention, or rather, my ears, was the changed sounds of joy and injury for the units of the Haven faction. It's just not very masculine anymore :D.
In addition, while playing, I had the feeling that something was missing. For now, I attribute this to the lack of the "newness effect" - the menu, achievements, dynasties, units, and even the first mission - all of this is well-known from the beta. It could also be the lack of atmosphere, which wasn't always present before :(. Although the cutscenes are well-made, especially the opening one :).
Overall, the initial impressions are good. But not all expectations have been met yet, particularly regarding the epicness of the plot.