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#736
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First, it would be better to just leave the reputation for everyone.
Name: Wolverine
Reputation: negative
Mutation: physical
Features:
Sworn enemy - if he encounters Sabretooth, he dies along with him.
Regeneration - has a 50% chance to survive an attack
Night Action: Surveillance - if he investigates the killer/victim, he learns the killer's nickname/victim's role.
Does he have a Night Action specifically for his sworn enemy? It would be better to give him defense instead...
Name: Archangel
Reputation: positive
Mutation: physical
Features:
Untouchable - cannot be executed
Rider - if Apocalypse finds him, he joins him and his reputation changes to negative. If Apocalypse is killed, he becomes peaceful again.
Night Action: Guardian Angel - once every three nights, he saves the player from all Night Actions directed at him, including his own.
I'm a little confused that he's revealed if he's "executed."
And what does "saves" mean? Does it mean from death and blocking? Or, for example, does he protect the killer from Wolverine? Does he protect Sabretooth from Wolverine (and vice versa), and the killer from Cyclops? Does he protect Rogue? And so on.
Name: Colossus
Reputation: positive
Mutation: physical
Features:
Iron - 75% chance to survive an attack (after the storm, defense is reduced to 50%)
Counterattack - if the defense is successful, he retaliates against the attacker, and they miss their turn the next night.
Night Action: Living Shield - protects the target and dies instead of them.
Why would he sacrifice himself for someone when he has 75% defense?)))
Name: Landslide
Reputation: positive
Mutation: psychic
Features: none
Night Action: Kill - kills the target and everyone who came to them with a 25% chance (or kills the target and everyone who came, but with a 50% chance for everyone).
It would be better to add in parentheses "including the target."
Name: Quicksilver
Reputation: positive
Mutation: physical
Features:
Fast Reaction - Survives the first attempt to kill him.
Family Ties - If Magneto comes to him, he joins the Mafia (in case Wanda dies).
Remorse - If Wanda dies, he joins the X-Men. If he is recruited by the Mafia, he leaves them after Magneto's death and plays for the Town.
Night Action: Super Speed:
1. Redirects the target to another player. (the new target is chosen randomly)
2. Save sister 50%. After the sister's death, he can use the Night Action on any player.
1) How does Fast Reaction work exactly? Does he survive once during the night, and then that's it? What if there are two attacks in one night?

Regarding the overall setting, I think it would be better to remove the lone wolves altogether. Firstly, it now resembles action-based Night Actions, and you can play practically without daytime discussions, except perhaps for the witch's curse. Nothing would be lost. We just shoot, block, investigate at night, read the results in the morning, and repeat the next night. This is further enhanced by the opposites. When there's one, it's still okay, but two... That's -2 Mafia in an ideal scenario. With the current Night Action of Wolverine, his entire role will be reduced to simply killing Sabretooth, because he has 50% defense against other kills. Ice Man has a better Night Action, but still, if the Town loses its protector and investigator, he should also be killed by Pyro without hesitation. In my opinion, it would be better to remove the opposite relationship between Ice Man and Pyro.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!