1. Maybe remove the cyclops' suicide ability after taking revenge? The city will be without archers (and without him) and defenders.
2. Should we give the Gambit unit a killing ability if it joins, or would that be too overpowered? There are already enough units that can kill.
And maybe someone has some ideas for additions/changes to the Necropolis or its unique units?
P.S. I will ask more questions as I progress, including questions about the images.